Need For Speed Unbound - Live Service Year two
Senior UI Artist
Need For Speed Unbound: Year 2 live service (Kaizen), at this point I was the only UI Artist at Criterion Games. So I had the responsibility from the previous launch of base NFS Unbound, which was the HUD and AR, along with the screens.
Kaizen was the second year of support for NFS Unbound, and it was greatly received by the hardcore fans of Need For Speed, changing some minds that were down on the base game - this was a fantastic achievement for a very small team within Criterion Games. We shipped four major updates in a year, this was basically going through pre-production, production, finalling, polishing and never really stopping.